<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>International Indie Games Day</title>
	<atom:link href="http://indiegamesday.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://indiegamesday.com</link>
	<description>The one and only holiday dedicated to Indie Games</description>
	<lastBuildDate>Mon, 25 Jun 2012 01:02:35 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4</generator>
		<item>
		<title>2012 7 Day Contest Winner</title>
		<link>http://indiegamesday.com/2012-7-day-contest-winner/</link>
		<comments>http://indiegamesday.com/2012-7-day-contest-winner/#comments</comments>
		<pubDate>Mon, 25 Jun 2012 01:01:57 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=281</guid>
		<description><![CDATA[This year&#8217;s winner of the 7 day game competition (with 24% of the vote) is Phillips Head!  Congratulations!  Here&#8217;s a bar graph of the public voting: As you can see, the Watcher came in a close second place with 20%...]]></description>
			<content:encoded><![CDATA[<p>This year&#8217;s winner of the 7 day game competition (with 24% of the vote) is Phillips Head!  Congratulations!  Here&#8217;s a bar graph of the public voting:</p>
<p><a href="http://indiegamesday.com/2012-7-day-contest-winner/6-24-2012-8-54-30-pm/" rel="attachment wp-att-283"><img class="aligncenter size-full wp-image-283" title="6-24-2012 8-54-30 PM" src="http://indiegamesday.com/wp-content/uploads/2012/06/6-24-2012-8-54-30-PM.png" alt="" width="367" height="248" /></a></p>
<p>As you can see, the Watcher came in a close second place with 20% of the vote, followed by Devil Valley Masters with 16% of the vote.</p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/2012-7-day-contest-winner/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Estrellastray</title>
		<link>http://indiegamesday.com/estrellastray/</link>
		<comments>http://indiegamesday.com/estrellastray/#comments</comments>
		<pubDate>Thu, 21 Jun 2012 03:58:32 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=277</guid>
		<description><![CDATA[This initial concept revolved around childhood, the abandonment of the past, and disenchanting results. We continued to develop the concept as we produced concept art and build a basic environment and controls in Unity. The end result was “Estrellastray.” Ricardo,...]]></description>
			<content:encoded><![CDATA[<p>This initial concept revolved around childhood, the abandonment of the past, and disenchanting results. We continued to develop the concept as we produced concept art and build a basic environment and controls in Unity. The end result was “Estrellastray.”</p>
<p>Ricardo, all grown up, returns to his favorite childhood park. There he discovered his favorite ride, abandoned and in disrepair. He discovers the merry-go-round is actually an trans-dimensional ship, and his childhood imaginary friend was actually its pilot. Ricardo’s friend sees how disappointed “Ricky” is with his life and the world around him, so he takes Ricky back to his childhood. The alien friend’s child-like spirit and Ricky’s childhood imagination run rampant together, as Ricardo is transformed into a child and equipped with alien technology. With light on his side, Ricky fights the dark demons of his past.</p>
<p>The name Estrellastray refers to both the lonesome nature of the alien friend, and the way Ricardo’s life has deviated from his desired path.</p>
<p>Further development would include more imagination-warped past events, such as a pillow fort during a sleep-over gone wrong, more light-based weaponry, and the beautification of the Ricardo’s present time.</p>
<p>Estrellastray was developed in about 45 hours by three people of Team Gamma Gods:</p>
<ul>
<li>Yanni Hajioannou</li>
<li>Jason Morano</li>
<li>Alex Pizzini</li>
</ul>
<p><a href="http://alexpizzini.com/blog/2012/06/18/philly-game-jam-2012/">Download and play the Windows/Mac Version&#8217;s from Alex&#8217;s blog</a></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/estrellastray/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Philips Head</title>
		<link>http://indiegamesday.com/philips-head/</link>
		<comments>http://indiegamesday.com/philips-head/#comments</comments>
		<pubDate>Wed, 20 Jun 2012 04:12:09 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=273</guid>
		<description><![CDATA[Help Phillip get away from the savage vine of the forrest! Keep going higher and higher while avoiding the vines and collect acorns for stamina. But look out! If you lose all stamina, you done for. Also, those vines are...]]></description>
			<content:encoded><![CDATA[<p>Help Phillip get away from the savage vine of the forrest! Keep going higher and higher while avoiding the vines and collect acorns for stamina. But look out! If you lose all stamina, you done for. Also, those vines are chasing you&#8230; better keep the speed up! <em></p>
<p></em>Switch Lanes &#8211; Arrow Keys <em></p>
<p></em>Team Space Lords: <em></p>
<p>Ben Monaco &#8211; Art<br />
Joe Seifert &#8211; Art<br />
Sean Tate &#8211; Art<br />
Chris Nelson- Audio<br />
Tim Cochrane &#8211; Dev<br />
Daniel Jung &#8211; Dev<br />
Keith Nieves &#8211; Dev<br />
Kotaro Fujita &#8211; Project Manager </em></p>
<p><a href="http://gamejolt.com/online/games/arcade/phillips-head/8335/">You can play the game online with the Unity web player here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/philips-head/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>2012 Indie Games Day Voting</title>
		<link>http://indiegamesday.com/2012-indie-games-day-voting/</link>
		<comments>http://indiegamesday.com/2012-indie-games-day-voting/#comments</comments>
		<pubDate>Tue, 19 Jun 2012 16:04:09 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Giveaways and Contests]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=264</guid>
		<description><![CDATA[There may be a few Philly Game Jam stragglers that I will have to add, but for the most part I think the games are in for this years International Indie Games Day. You can play all of the game...]]></description>
			<content:encoded><![CDATA[<p>There may be a few Philly Game Jam stragglers that I will have to add, but for the most part I think the games are in for this years International Indie Games Day. You can play all of the game entries for <a href="http://indiegamesday.com/tag/2012-entry/">free here</a>.  Vote for your favorite below &#8211; the winner will receive the money from the chip-in fund in the right sidebar.</p>
<p><iframe src="https://docs.google.com/a/indiegamemag.com/spreadsheet/embeddedform?formkey=dHVjUjlpUWlfR3lpV2hYOE9iSE5XclE6MQ" frameborder="0" marginwidth="0" marginheight="0" width="600" height="600"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/2012-indie-games-day-voting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chernobyl Playground</title>
		<link>http://indiegamesday.com/chernobyl-playground/</link>
		<comments>http://indiegamesday.com/chernobyl-playground/#comments</comments>
		<pubDate>Tue, 19 Jun 2012 13:35:29 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=261</guid>
		<description><![CDATA[Quadratron Presents Chernobyl Playground Authors: Zenas Bellace, Christian Plummer, Keith Maggio, Robert Nally, Travis Carter, Ben Jewett Defend your playground til your final breath! LMB &#8211; Shoot! RMB &#8211; Bomb, you can only use it once! 1-4 &#8211; Weapons! Spacebar &#8211; Turn...]]></description>
			<content:encoded><![CDATA[<p><a href="http://quadratron.com/?q=node/51">Quadratron</a> Presents Chernobyl Playground</p>
<p>Authors:<em> Zenas Bellace, Christian Plummer, Keith Maggio, Robert Nally, Travis Carter, Ben Jewett</em></p>
<p>Defend your playground til your final breath!</p>
<p>LMB &#8211; Shoot!<br />
RMB &#8211; Bomb, you can only use it once!<br />
1-4 &#8211; Weapons!<br />
Spacebar &#8211; Turn the other direction!<br />
Esc &#8211; Menu!</p>
<p><a href="http://downloads.quadratron.com/PhillyGameJam2012/Chernobyl%20Playground%20(Win).zip">Download the Windows PC Version</a></p>
<p><a href="http://downloads.quadratron.com/PhillyGameJam2012/ChernobylMac.zip">Download the Mac Version</a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/chernobyl-playground/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Competition Ending&#8230; Voting should be up tomorrow&#8230;</title>
		<link>http://indiegamesday.com/competition-ending-voting-should-be-up-tomorrow/</link>
		<comments>http://indiegamesday.com/competition-ending-voting-should-be-up-tomorrow/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 18:16:51 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=256</guid>
		<description><![CDATA[To everyone who entered our competition! Awesome.  We&#8217;ve gotten some of the first entries posted, but with the Philly Game Jam this weekend and some tired teams, we&#8217;re still trying to get all of those games added.  That means that...]]></description>
			<content:encoded><![CDATA[<p>To everyone who entered our competition! Awesome.  We&#8217;ve gotten some of the first entries posted, but with the Philly Game Jam this weekend and some tired teams, we&#8217;re still trying to get all of those games added.  That means that you can continue to submit games/entries to us today.  We&#8217;ll basically accept anything up until we get the public voting/poll started for tomorrow.  Let us know if you have any questions.</p>
<p>In the meantime, here&#8217;s the submission link:</p>
<p><a href="http://indiegamesday.com/let-the-game-challenge-begin/">http://indiegamesday.com/let-the-game-challenge-begin/</a></p>
<p>and here&#8217;s a link to play some free games:</p>
<p><a href="http://indiegamesday.com/category/game-entry/">http://indiegamesday.com/category/game-entry/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/competition-ending-voting-should-be-up-tomorrow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Devil Valley Masters</title>
		<link>http://indiegamesday.com/death-valley-masters/</link>
		<comments>http://indiegamesday.com/death-valley-masters/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 17:58:35 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=249</guid>
		<description><![CDATA[Team MegaSweet: Aaron Segal, Art Alison DeMartino, Sound Camden Segal, Programming, Level Design Melissa Hand, Writing Devil Valley Masters is a combination coop and competitive game where two players sharing a keyboard compete to collect the most magnetic energy while cooperating to...]]></description>
			<content:encoded><![CDATA[<div>Team MegaSweet:</div>
<div><a href="http://indiegamesday.com/death-valley-masters/team_digital-megasweet/" rel="attachment wp-att-252"><img class="aligncenter size-large wp-image-252" title="team_digital-megasweet" src="http://indiegamesday.com/wp-content/uploads/2012/06/team_digital-megasweet-636x423.jpg" alt="" width="636" height="423" /></a></div>
<div>
<div>Aaron Segal, Art</div>
<div>Alison DeMartino, Sound</div>
<div>Camden Segal, Programming, Level Design</div>
<div>Melissa Hand, Writing</div>
</div>
<div></div>
<div><a href="http://camdensegal.com/devilvalley">Devil Valley Masters</a> is a combination coop and competitive game where two players sharing a keyboard compete to collect the most magnetic energy while cooperating to repair their damaged magnetic vehicle and defeat the villainous Starfish Prime. The players manipulate magnetic forces to draw in their color of magnetic energy while repelling their sibling&#8217;s color and grappling with the difficult movement mechanics of their rotating platform.</div>
<div></div>
<div>The gameplay was inspired by the playground merry go round&#8217;s dizzying effects and the cooperative play that happens when several kids are riding around in one and spun off from there(pun-intended). The players find the broken down merry go round and it turns on and takes them for a wild ride. The art style is a playful exaggeration of the overgrowth shown in the image with a bit of dizziness thrown in for good measure.</div>
<div></div>
<div><a href="http://www.camdensegal.com/devilvalley/">You can play the game here</a></div>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/death-valley-masters/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Espionage</title>
		<link>http://indiegamesday.com/espionage/</link>
		<comments>http://indiegamesday.com/espionage/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 15:22:15 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=242</guid>
		<description><![CDATA[Team TAM: Jozette Anne Tuquib &#38; Jasmine Priscilla Paredes Description: Accompany Sherri, in his search for the key cards that will unlock unfathomable knowledge. This short three level game brings you back to the time when games that only required you to...]]></description>
			<content:encoded><![CDATA[<p>Team TAM: Jozette Anne Tuquib &amp; Jasmine Priscilla Paredes</p>
<p><em>Description:<br />
</em>Accompany Sherri, in his search for the key cards that will unlock unfathomable knowledge.</p>
<p>This short three level game brings you back to the time when games that only required you to score a few points and finish the simple quest seemed like the most fun a kid could have.</p>
<p><a href="http://www.indiegamesday.com/games2012/Espionage.swf">Download Game</a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/espionage/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Watcher</title>
		<link>http://indiegamesday.com/the-watcher/</link>
		<comments>http://indiegamesday.com/the-watcher/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 14:46:21 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=239</guid>
		<description><![CDATA[By: Turtle Cream: Sun Park, Yuseon Jeon, Yeongmin Park, Seongyi Yi, Rini Description: Shy aliens are trying to escape from a jungle. How to play: Just wait, and don&#8217;t hit the keys. Relation with the theme: We made a short story...]]></description>
			<content:encoded><![CDATA[<p>By: <a href="http://www.turtle-cream.com">Turtle Cream</a>: <em>Sun Park, Yuseon Jeon, Yeongmin Park, Seongyi Yi, Rini</em></p>
<p>Description: Shy aliens are trying to escape from a jungle.</p>
<p>How to play: Just wait, and don&#8217;t hit the keys.</p>
<p>Relation with the theme: We made a short story from the image.</p>
<p><a href="http://www.indiegamesday.com/games2012/thewatcher.zip">You can download the game/interactive movie here</a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/the-watcher/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Spin Machine &#8211; A Game About Feminism</title>
		<link>http://indiegamesday.com/the-spin-machine-a-game-about-feminism/</link>
		<comments>http://indiegamesday.com/the-spin-machine-a-game-about-feminism/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 14:17:52 +0000</pubDate>
		<dc:creator>Mike Gnade</dc:creator>
				<category><![CDATA[Game Entry]]></category>
		<category><![CDATA[2012 Entry]]></category>

		<guid isPermaLink="false">http://indiegamesday.com/?p=236</guid>
		<description><![CDATA[Author: Zayne Black This game is really a cathartic opinion piece for me, voicing more or less all of my opinions about the feminist movement in media (and in general), and my issues with both sides of the debate. I have...]]></description>
			<content:encoded><![CDATA[<p>Author: Zayne Black</p>
<p>This game is really a cathartic opinion piece for me, voicing more or less all of my opinions about the feminist movement in media (and in general), and my issues with both sides of the debate. I have attempted to put across my thoughts in an inoffensive way, with as much respect and consideration for others as I can. It is not intended to offend anyone but, obviously, when dealing with such sensitive subject matter, it might express some views that others find unsavoury or difficult to deal with.</p>
<p>There is also a Flash version, playable within your browser, that you can try here: <a href="http://www.kongregate.com/games/DedHedZed/the-spin-machine-a-game-about-feminism">http://www.kongregate.com/games/DedHedZed/the-spin-machine-a-game-about-feminism </a></p>
]]></content:encoded>
			<wfw:commentRss>http://indiegamesday.com/the-spin-machine-a-game-about-feminism/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
